Design and Technology
Design and Technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
The department has a well-appointed, purpose built workshop with a full range of both hand tools and machines including full CAD CAM facilities. The use of ICT plays a major role in the department and we have a comprehensive range of software to allow pupils to design and make in both 2D and 3D.
During Key stage 3 pupils work with a variety of resistant materials and manufacture using both hand skills and computer aided making processes. In addition pupils experience aspects of systems and control and graphic based tasks.
During Key stage 4 pupils are introduced to the WJEC constructing the Built Environment. This innovative Level 1/2 qualification was developed in partnership with CITB and is primarily designed for learners aged 14-16 who want to learn about the construction industry from the build perspective.
It provides learners with a broad introduction to the different trades involved in the sector and the range of career opportunities available.
Within design technology, we strive to prepare pupils to take part in the development of tomorrow’s rapidly changing world. We aim to encourage pupils to become creative problem-solvers, both as individuals and as part of a team. Through the study of design technology, pupils combine practical skills with an understanding of aesthetic, social and environmental issues, as well as of functions and industrial practices. This allows them to reflect on and evaluate present and past design and technology, its uses and its impact. Our design and technology curriculum is high quality, well thought out and is planned to demonstrate progression. We focus on progression of knowledge and skills.
We measure the impact of our curriculum through the following methods:
· Summative assessment of pupil discussions about their learning.
· Images and videos of the children’s practical learning.
· Marking of work.